Gaming Materials and Scenarios Page

INTRODUCTION: This page introduces a few scenarios I have written for a variety of strategy games, including Machiavelli, Third Reich, Axis & Allies, and Divine Right, as well as some untested material for 3rd edition D&D, using the world of Minaria as the base.

– M. Gemmell

Part I: Minaria RPG materials

This Minaria RPG page includes game-mechanics material for role-playing in Minaria (Prestige classes, Races, Feats, etc.), maps and gazetteers for the world of Minaria, and details on a specific town in Hothior, which can serve as a starting point for a campaign. Most of the work so far is for the western part of Minaria, but more is planned for the future. My content, definitely non-canon, is produced with the permission of Divine Right author Glenn A. Rahman.

(Updated August 7, 2007)

I hope it will be useful to those wishing to RPG in the world of the Divine Right board game.

Part II: Wargaming Scenarios

Along with history, geography and maps have always fascinated me. What better way to combine them then military wargaming across the maps of Europe and beyond?

Machiavelli

Machiavelli, a strategy game set in the city-states of Renaissance Italy. Machiavelli is a variant of the more well-known Diplomacy. I tired early of the limited scenarios available for Machiavelli and began creating my own. Three scenarios are available here , with historical maps modifying the original available for download. These scenarios all use the 2nd edition rules.


1. The Crowning of Charlemagne (794-814 AD) - Updated Nov 5, 2001, to include on-line map.
2. The Rise of Rome (780 BC) - Updated Nov 6, 2001, to include on-line map and tables
3. Cavour and Garibaldi (1859-1870 AD), updated January 27, 2002 to include map and revolutions table.

Axis & Allies

I also had an early love of Axis & Allies, a simplistic strategy game produced by Milton Bradley. Although I rarely play A&A any more, I submit here a set of House Rules developed by my friends and I some years ago in an attempt to make the game more interesting. Although Xeno Games (among others) have put out a professional A&A variant, The World at War, in the intervening years, I state for the record that these variants were created independently and are submitted without attempt at financial gain or copyright violation.

*  House Rules for Axis & Allies , last updated 1999

Third Reich

One of my first forays into "hard core" gaming was the purchase of Avalon Hill's Third Reich, a perennial favourite. I have designed a WW III scenario entitled "1945" , pitting the western Allies against the USSR in the immediate aftermath of the German surrender. This scenario also comes with an alternative history detailing how I got there. Please drop me a line and let me know what you think.

*  1945 , WW III in Europe.

Divine Right

TSR's 1979 fantasy war-game, Divine Right, is an enjoyable beer and pretzel game, combining the whimsy of fantasy with a decent strategy game. Here is a variant which should make the Mires of the Sinking Kind a little more interesting. Admittedly this was written long before I'd read the official Minarian Legends, and before I had done a lot of work in the world of Minaria (see above) but it's still a pretty neat idea. Just don’t think too hard about it.

* The Elven Black Prince